![]() ![]() ![]() The great thing about Ys’ combat is that it manages to be deep and balanced enough to be absorbing. While this weakening mechanic might feel a bit cheap, it’s not like it’s a hassle to swap characters, because it happens so instantly without any hiccups. This is obviously a ploy by the game designers to get you to switch to the correct character attack style. As for as how good the AI is, the characters are great for picking up various loots, but when it comes to hitting enemies, the AI is forced by the game to be noticeably weaker than when controlled by the player. With three people hacking away at enemies, it can get very hectic. This allows them to fight enemies and pick up fallen loot at will, but if they stray too far, they will teleport back to the character in the lead, keeping the group together and making it easier for you to keep a track of what’s going on the screen. Members of the team are easily switched with a quick press of the circle button, moving the next person to the front and moving the previous leader to the back of the line – simple and efficient.įor the two characters that aren’t being controlled by the player, they will become controlled by the AI. The gameplay is crafted so that enemies will either take normal damage from these attack types or be strong against two of them and weak against the third, meaning that players need to keep a look out for the blue damage numbers coming off the enemies, which tells the player that the monster is strong against their weapon type and another character should be switched in. Karna, on the other hand, specialises in keeping at a distance and throwing piercing knives at the enemies. Adol is a master at slashing with his sword, while Duren likes to smash foes with his fists. This is because the game employs the same three member setup (with a total of six characters to pick from to form the team) that was first crafted in Ys Seven, with each hero having their own special combat style. The speedy combat of Memories of Celceta will feel familiar for anyone who has played Ys Seven on the PSP. In fact, it’s the weakest aspect of Memories of Celceta, not because it’s particularly dreadful, but the gameplay is where most of the attention has been aimed, and the story is just there to add a bit of flavour to the game. You are often finding glowing spheres that bring back specific memories of Adol’s past (which is something that hasn’t been explored in the Ys games), but it isn’t the main drive to get you motivated to the next story scene. Obviously, this is a task that no one has ever succeeded in doing before, so the duo step in to the Great Forest with a seemingly impossible challenge in front of them, while at the same time seeing if they can find out what happened to Adol and his previous adventure in the Great Forest.Īmnesia is something that often happens to protagonists of JRPGs, but, while the trope might be one that is overly used in the genre, it’s not really a concern for this game. Duren tells him who he is, and after saving some miners trapped in a mine, the duo are sent on a task to map the uncharted Great Forest for a tasty money reward that will make them millionaires. Soon after returning from the Great Forest, Adol runs into his friend, Duren, and explains that he can’t remember anything. Veteran protagonist of the Ys series, Adol Christin, once again plays the main hero in Memories of Celceta. Memories of Celceta also marks it as the first time that the fourth iteration of the series has officially been translated into English, which is great for people who have become fans after playing the PSP titles over the past few years. In fact, this is the second time Ys IV has been retold, but it’s the first time that the series’ creators, Falcom, has had the chance to do their own take on Ys IV, due to the fact that the other two versions were developed by Hudson Soft and Tokin House. Memories of Celceta has an interesting history behind it, because this is actually a re-imagining of Ys IV. What I can say is that this is certainly more Ys, and that’s fantastic news for fans of the series or newcomers wanting an RPG for their portable system. ![]() I just wanted to see how Falcom would adapt the series for Sony’s more powerful handheld. I had fun with two previous entries in the Ys series that appeared on Steam, The Oath in Felghana, and Origins, so I was stoked to hear that Memories of Celceta would be getting an English release. With four Ys titles (five if you include Chronicles as the two separate games ) gracing the PSP, it was only a matter of time before this action-based RPG series was going to jump to the Vita. ![]()
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